Sunday, March 02, 2008

Buddy's Roomy Stage 1>


Start making my little Buddy's room,I bet he can't wait for the final result, and me for a holiday.

Still thinking about materials of the walls, i wonder what color Buddy would like it? plus the lightening...

Sometimes i just feel tired of 3d max, need a change...

Have to learn after effects too, as want to do smoking letter effect for my trailer, and yet i found a good tutorial but it's only for After effects cs3, and plus can't find a suitable smoke video...and the time is ticking ticking...I wonder if i can finish this year, just sometimes feeling like given up :(

Tuesday, February 19, 2008

<< Script for Odd Couple >> Character Study

The Odd Couple – Best Buddies

By Rimante


Int. Buddy’s flat. Morning

You can hear Buddy brushing his teeth, the phone rings and he goes to answer it. Half way through the conversation with his girlfriend he picks up the picture of her, looks at it and puts it back.

BUDDY

Morning hun, (pause) yes, I just woke up half an hour ago (pause) yes I had my breakfast, cleaned my plates, brushed my teeth and yes I remember we are meeting later on (pause) no, no, I won’t be late, promise (pause)… no, you know I’ve stopped it..(pause) How long? It’s been quite few days now...ok, hun see you soon. Kiss kiss

Hear the bang of door (Buddy left his flat). Shot of the calendar with red circled days.

Ext. Outside Café.

Buddy is sitting at the table drinking coffee and reading the news paper. He hears a voice.

NICO

Pssssssst, Hey Buddy, long time no talk, how are you doing?

Buddy looks at him for a moment, ignoring NICO he carries on reading his news paper.

NICO

It’s me Buddy, NICO, you haven’t forgot about me have you? (sarcastic)


Buddy reading his newspaper

BUDDY

I’m trying..

NICO

That’s not really nice, is this how you greet your old friends??? Anyway, I forgive you, as I missed you so much, really, no lies. You know I was thinking what if we do something cool tonight together. What you say?

BUDDY

No, thanks

NICO

Come on, don’t be a chicken, Just me and you, like in good old times.

NICO looks at Buddy. Buddy nervously moves a newspaper away.

BUDDY

Just leave me alone


NICO

Leave you alone??? Leave you alone???!!! After all we been through together???

NICO comes closer to Buddy.

NICO

Don’t you remember what a great time we used to have together??? Night clubs (pause), Drinking (pause), Walking home together singing (pause) sleeping till the next day launch time.


Buddy smacks Nico on the head with a folded news paper

BUDDY

STOP IT! Those days are over, I’m changing my life now for the better..


NICO is rubbing his head.

NICO

You changing it?!! HA HA I think it’s that bird you are dating recently is changing it for you. You are like her puppy now: (Imitating girls voice) Buddy, do this, don’t do that. Buddy you naughty boy!.. She is not for you anyway…Where is my Buddy I used to know?

Buddy stands up.

BUDDY

What do you know?!! Just leave me alone..

Buddy leaves NICO at the table and walks away

NICO

Sure, just walk away..

NICO’s eyes follow Buddy walking away.


EXT. Street.

Buddy is walking along the street. Looking down to the ground. The day darkens. He is thinking about NICO and his girlfriend. He hears their voices in his head… Suddenly he sees someone (NICO) and his face lights up. He smiles. Walks towards him. Phone rings.

GIRLFIREND

Buddy!!! I can’t believe you. I just saw you on the street walking with that filthy thing again. Gave up already?? You are in big trouble mister. You have to explain yourself. Are you listening to me?

Hello? Hello?

Buddy hangs up. Beep Beep..

Ext. Cafe.

NICO

You are back, Buddy!


Character Study.

Buddy, is a 23 year old young man, who grew up in a children’s house. His parents refused to keep him, so than he reached 14 he decided he never going try to find them either. The only person who used to come to visit him was his grandmother, but she was to ill to look after him. As a kid Buddy was closed and quite kid, he didn’t have many friends, the only friends were his books. He loved reading and he still does. The other kids used to laugh from him and call him freak. Than he reached 15 he moved to live with his grandma in small flat at the city centre. He was a good kid and used to help her a lot in house work till he met some other kids, who thought they are cool by drinking, smoking, sometimes stealing. Soon Buddy got involved in the game and became one of them: start smoking, drinking, stealing, wouldn’t come back home for few days. He forgot about his books. He used to spend more time in the street than in the house.

Than his grandma got very ill and died, she did left a flat for Buddy to take care of. Suddenly Buddy realised the value of life and decided to change. He left all his street friends, start reading again, found job as a pizza delivery boy, he found a new girl, the only habit he couldn’t stop was smoking, he loved smoking.

Girlfriend, 22 year old girl, came from a very delicate family; she does sports and is very organised person. She can’t stand any filthy habits. She is a nice person, but a bit to controlling and irritating. Everything is good if it goes all her way.

NICO, is an imaginary cigarette, a friend of buddy’s that really represents Buddy’s thoughts. It looks like a cigarette, a rough looking cigarette; it got hands, eyes and big yellow teeth. NICO is cheeky, smart, very lazy, he loves easy life and loads of parties. Nico is like other side of Buddy, that sometimes is not that great, as it’s irresponsible and mischievous.

*** Salt * Rock * productions ***

Last Sunday I had a great and expensive experience at SU. The experience that cost me loads of "bling bling", as I had to take a day off at work, but it was worth it. I had a chance to see a live multi camera shouting, that was about 6, plus helped D.Allen and his filming crew down in toilets with making a video clip for "Blah Blah" (music band). Another "good" experience was a filming in boys toilet - really smelly.lol Although, I bet D.Allen and the guys enjoyed the new experience in lady's toilet, shouting some sexy girls of putting their make up on for 1000 times :)
Well, they did make some interesting shots and I really can't wait for the outcome. By the way I just remembered what D.Allen said to me: " Thank you for help down at toilets" lol really funny, he never thought he would ever say such thing for the lady in his life.Well i never thought i would get such a "compliment" either. Overall had some fun time, but i have to remember never drink a beer at "Glo bar" again, unless it's Guinness+Wisky ( Jools favourite mix:)

Sunday, January 20, 2008

** My Date With The Robin Hood**

Few weeks ago I went to see Nottingham castle, than my manager find out about it, joking he asked me if I had a date with a Robin Hood? Well I didn’t, but I saw his statue from the distance that was all wrapped up in golden paper-that made him shine. I don't think it suited his stereotype of robbing gold from rich and give it to a poor while looking at his statue all wrapped up in gold it made me feel, that he actually kept all the gold.lol. Anyway it’s enough about Robin let’s go back to exhibition

Nottingham castle, c.1500 (model by P Dixon and D Taylor).

P.S. I haven't put original pictures, as i have difficulties of uploading it into my PC. Apologies.

Nottingham Castle is a 17th Century Ducal mansion built on the site of the original Medieval Castle.

Have to say that apart from spectacular views across the city from the top of the hill I haven’t enjoyed my trip at all. As most of the castles it hosts a museum and gallery and housing collections of various daily usage things. It’s all interesting to see, but I think the poor layout of the museum destroys the feel between the viewer and exhibition. There is no flow of the time line either and a contrast between rooms is to strong. As in one room you can see little spoons and jewelery and you all happy and admiring things than the next room brings you to war and suddenly you have to forget about the beautiful necklace you saw just a min ago and still admiring it into your head and concentrate on war theme. Or like one of the picture galleries you can see all those great paintings and works of great artists and than just in the middle of the galleries room is a set up of 3-4 year old kids drawing that was displayed messy and didn’t have any function in national museum of the history.

So I didn’t even try to go to see the ceramic room as i was scared to see the elephant poising near the big 13th century ceramic pot or something like that. lol. Fortunately I saw one thing that interest me, it was at the beginning of the exhibition, while I still had interest in it.

This magnificent ivory chest set is made from Indian elephant tusk-I hate this idea about killing animal because of art (money), but trying to ignore this fact it is a beautiful and attractive peace of art with it's subtitle details and various patterns."The words for chess in Old Persian and Arabic are chatrang and shatranj respectively — terms derived from chaturanga in Sanskrit, which literally means an army of four divisions ." more info HERE. Apparently this chess set was carved in china in the early 19th century made specially for sales purpose, that was Europeans. Very expensive and high quality. It was purchased by museum in 1933 from and cost £65 that was a lot of money those days.

The chessman are supported on ball stems.Each ball contains a series of other balls.of ever decreasing size,each enclosed by another.

I do believe it would be possible to develop some ideas to adapt the idea of chess set in animation. It might even be a good exercise try to model one of the chess figure. Good luck with that. lol



>>Computer Animtion<<

Character Animation


Basic animation principles to make character look more realistic and believable for the audience.

  1. Squash and Stretch - defining the hardness and mass of an object by tranforming its shape during an action
  2. Timing and Motion - spacing actions to define the weight and size of objects and the personality of characters
  3. Anticipation - the preparation for an action
  4. Staging - presenting an clear idea
  5. Follow Through and Overlapping Action - the termination of an action and establishing its relationship to the next action
  6. Straight Ahead Action and Pose-to-Pose Action - The two contrasting approaches to the creation of movement
  7. Slow In and Out - the spacing of the in-between frames to achieve subtlety of timing and movement
  8. Arcs - the visual path of action for natural movement
  9. Exaggeration - Accentuating the essence of an idea via the design and the action
  10. Secondary Action - the action of an object resulting from another action
  11. Appeal - creating a design or an action that the audience enjoys watching
More information found HERE

Tricks of Animating Characters with a Computer

KEYFRAMES:

  • Work down the hierarchy of the model.
  • Create separate keyframes for the different controls at each level of the hierarchy.
  • Have a clear idea of the action you want to achieve before you start.
  • Plan out the action with thumbnail sketches and plot timing ideas on an exposure sheet.

WEIGHT & SIZE:

  • Think of how you want your character look like, when it is in motion
  • Think about timing of the movement of an object as it defines the weight of that object.
  • Than animating think of how the object behaves in real life. (ex: Heavy objects move slower than light ones)

THE THINKING CHARACTER:

  • Every action must exist for a reason
  • Connect character actions + hes thought process.

Walt Disney said, "In most instances, the driving forces behind the action is the mood, the personality, the attitude of the character—or all three. Therefore, the mind is the pilot. We think of things before the body does them."

To convey the idea that the thoughts of a character are driving its actions, a simple trick is in the anticipation; always lead with the eyes or the head. First you would move:

Eyes (few frames before head)->Head->Body->Main action

  • Think first before you do action.
  • Understand character's thought process and how long it takes.

The only time that the eyes or head would not lead the action would be when an external force is driving the character’s movements, as opposed to his thought process.

ex:if that character was hit in the back by someone the force of the impact would cause the body to move first, snapping the head back and dragging it behind the main action of the body.


MOVING HOLDS

  • Instead of having every part of the character stop, have some part continue to move slightly in the same direction, like an arm, a head, or even have the whole body.
  • Even the slightest movement will keep your character alive.
  • The motion should match the design of the character and the world.

EMOTION

  • A character would not do a particular action the same way in two different emotional states.
ex: if a character is happy, the timing of his movements will be faster. Conversely, when sadness is upon the character, the movements will be slower.
  • To make a character’s personality seem real to an audience, he must be different than the other characters on the screen.
  • Discover the personalities of your characters through contrast of movement.
  • No two characters would do the same action in the same way.

READABILITY OF ACTIONS

  • Proper timing.
  • Make sure the audience can follow what is happening.
The action must not be so fast that the audience cannot read it and understand the meaning of it.

  • Make sure only one idea is seen by the audience at a time.
  • Each idea or action must be timed and staged in the strongest and simplest way before going on to the next idea or action.
"The animator is saying, in effect, "Look at this, now look at this, and now look at this.""
  • In most cases, don't stop action completely before starting another action; the second action should overlap the first. This slight overlapping maintains a flow and continuity between whole phrases of actions.

A STORY TRICK

  • Time the ideas and actions, so the audience’s understand the story at any point in time.
  • Keep the audience guessing about what will happen next in the story.
  • Time animation to stay either slightly ahead of the audience’s understanding of what’s going on with the story, or slightly behind. It makes the story much more interesting than staying even with the audience.

ASK WHY

  • In every step of the production of your animation, the story, the design, the staging, the animation, the editing, the lighting, the sound, etc., ask yourself why? Why is this here? Does it further the story? Does it support the whole?
  • To create successful animation, you must understand why an object moves before you can figure out how it should move.

Character animation isn’t the fact that an object looks like a character or has a face or hands. Character animation is when an object moves like it is alive, when it looks like it is thinking and all of its movements are generated by its own thought process. It is the change of shape that shows that a character is thinking. It is the thinking that gives the illusion of life. It is the life that gives meaning to the expression. As Saint-ExupĂ©ry wrote, “It’s not the eyes, but the glance - not the lips, but the smile...”

  • Every single movement of your character should be there for a purpose, to support the story and the personality of your character.

Wednesday, January 16, 2008

>>30 sec animation

Fallowing the breath I had to to 30 sec animation of my character expressing mood,I tried to do it on 3d max, but I lost my patient, as i was doing something wrong and couldn't work out the time line on 3d max, so i thought to myself before i get any help, i just try to make some screen shots and make kind of a story board of possible animation. The idea was, that Peepo is exercising, abit bored, than suddenly he sees something that scares/angry him.

>> Peepo Evolution 07- 08

Instead of writing it all down the process of creating Peepo in 3dmax, (as it's 2 boring) I thought i'll make even more boring movie, of the creation, changes and mistakes I've made.
I've realized it's very important to fallow the original drawing, or you can loose the track very quickly, that's how my 1st result of Peepo was rather scary. Anyway if you watch you shall see it all yourself.

Tuesday, January 15, 2008

>> Meeting Peepo <<


PEEPO is the live test toy, which in the future should be used for kids as a learning device for foreign languages.


He use his headphones to record all the sounds he hears (including languages, that has been recorder in lab ) and the big head is used as massive memory to storage all the records. Also he can record other peoples voice and play it back by pressing his belly button.


He is a cute looking creature, who appears in the story falling from the sky in the glass ball package. He is very clumpy, cause of his big feet and addictive to sugar.

Stage 1 - CHARACTER STUDY <<

•Thinking about: Mood

•To do: Plan and produce a 30 second animation of one character expressing one of the following states: Anger, Excitement, Desperation or Satisfaction

•Presentation: To evidence your work you will be expected to show:

1. A Story Board: In your journal
2. A written character study: In your journal
3. A 30 second animation [On a CD 720x576 DVAVI 25f/s]


<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>


If you have a chance read this book: Bancroft, Tony.: Creating characters with personality : for film, TV, animation, video games, and graphic novels

It's useful of getting understanding about how to start creating original characters for visual media and what is the main principles of process ( like script, story, scene, etc.,). Also it's not boring has got loads of illustrations, so even if you don't like books I'm sure you will enjoy reading this one.

Though it's much harder to create original character than it looks like, espeacially if you never done it before and skills for the software ( 3d max ) are just as a beginner's.

I had to think about who are my audience ( in my case most probably - kids, maybe some soft adults lol ), about my characters functionality and a what part he plays in the story. Talking about the story. i've tried to write a script, but got only the very beginning and kinda stopped, just lost the inspiration and i'm short of time, hope i can finish it some time...



Thursday, January 10, 2008

>>Horror<<

Filmed in the old "Clarence Hotel" basement, that connects to tunnels, which has been used during the war for escaping. That tunnel goes from the castle up to radford road. The filming crew was bore and got tired quickly as of strong lightening ( as it weren't any inside) and air shortness. Killer ( Clive ) was one of the customers at the bar. But I can say his acting was better than mine ( no one gave me a second chance ) lol .. uh-huhuhuuu- i'm soooo scared... anyway was good exercise x

Friday, November 02, 2007

Review on The Holding Pattern

*What does the character do that illuminates his character?
**What does the filmmaker do that illuminates his character?


1. Team: (Les, Sukhdeep, Sheri and Owais)


*Look worried and confused a bit sneaky in the beginning -out of place, nervous.Trying control situation ( loads of dictionaries).

** The filmmaker follows the script.Makes loads of different camera angles, that makes it look more interesting and jump cuts to show the passing of time. Looking down on a character. Quick cuts between shots.
2. Team: ( Ashley, Alex and Alex)

* Character eating a lot-maybe trying to calm his nerves. Cheering himself by dancing with himself. Have a cat for a company.
** The title was very long-represents waiting. ( as Bogdan was waiting)Dancing scene and swiming pool scene are connected.Shows emotions, we hear music. Also flat was made very messy, that made feel more natural and realistic.
3. Team: (Glynn, Holy, Dave)

First short the Bogdan looked like a homeless person. It's not really much can tell about the character from his actions. Filmmaker really done more that what a character did, the audio was very effectively..like than Bogdan taps fingers.

4.Team:( Andy, Emilly, Richard, Sejpall)
*The character looked very shy, almost comically shy..all the slow , sneaky moves, very good acting. Shows loads of blank expressions on his face.
**The filmmaker followed a script but it was change quite strong, like the scene with bathroom and family tree, obviously make character look like his trying to make connections. Also the clock ticking ...and fading. The last scene, that he was in the busy street and than it's complete silence, worked really well, it shows how his mind went blank...all gone, like after the nuke.


****

Sad my team fall apart and we haven't made it, but few of us tried to make some pictures of locations, that we wanted to use for a film. (MORE AVAILABLE)



Thursday, October 18, 2007

Trapped in the box???

I hate online journal! it makes me feel angry, hysterical, and unhappy and I DON'T LIKE DO things that makes me feel like this.

**** read bellow ***

For most of you it does work, but for me personally it doesn't (at least this moment), all the time i have to force myself to sit on my "box" and write random things trying to make myself look clever...

Is not for me - I don't feel the "connection", because of various reasons:

1. It takes triple time for me to write something in English than it does for you (if I want it look good) , and in that time i could do more valuable things for me.

2. I don't feel motivated.

3. This way you building barrier between students.
I've tried it all last year, look at other students work try to make some comments-didn't work, it's not real, I'm in 2nd year and i don't feel any connection with students as my colleagues or friends..or maybe it just me? but i never used to be like this...
Why not to discuss work while we in classes??? like during surgeries? remember last year, we had some discussions in class for identities work with Deborah, was great - people were actually really communicating, telling suggestions and ideas, that really motivated me more, this year it all gone. I know I'm not the most talkative person in the class, is cause i say things than i think i have something to say, but it's good to listen for others or tell my own opinion than we are discussing each others work.

4. Sorry i feel trapped -i think we spent enough time using the "box" ( pc ), why not to have a bit of freedom and remember that we actually can talk in live not just through the "box" .

I really feel like i want to drop out from this course. I look around, I don't see many happy faces, many students are disappointed about this course. Somewhere somehow things are not going well...

We need more motivation:
  • Maybe you could make more new projects and lectures instead of using the "old" stuff.
  • We definatelly need more seminars about technical side of media, instead seminar about metaphor, no offense but ask how many students liked that, we all done that at school.
  • It be great if you do work with us, like I love Andy ( and who doesn't ) cause he actually does everything himself what he ask to do for us. That's the strongest motivation we could get. It's always nice to see example of the teacher.
I had to tell all this, even don't know if it's any use, but it made me feel a bit better. I think i will try start updating my journal, even I don't like it...so might "shout" in here in time again, just to make myself feel better... thank you

Monday, May 28, 2007

HELLO >>




I found this animation on atomfilms.com, and felt in love with a beautiful elegant story about the guy with old tape deck instead on his head. He trys to chat with a "CD-player" girl, but because of his old technology he find it quite dificult...but he doesn't give up...
I loved the technique of how it was made as well, it seams so lively and really suits the mood of the animation. Great lightening and music.
The director is Australian Jonathan Nix, Animater, Painter - Great Artist. Here is his website with more work. I found out that this animation won ATOM awards and AFI for the best sound.
The paragraph from interview with J.N.:

"You started with the character, didn’t you?

I did. The character came from a cassette player I have at home. I’d been thinking, “This looks like a little person, and it looks a bit sad”. It was a bit old and it didn’t really work very well. I pitched a completely different story to the class, which no one responded to, and then I just had this little drawing of the cassette head on this little body and I’d written: “This person is lost. This person has trouble communicating”. And that was it.

The class went, “Oh, that’s good. Someone who uses tapes to communicate”. So I swung it round and went with that."

http://www.sleepybrain.net/jonathan-nix/ ( found at 26-05-07)

Wednesday, May 23, 2007

>> E4 Fortune Teller

Front Back







The idea slowly developed from E4 pop up flyer. Dear good Simon, suggested me that I also should make some flyer that would be cheaper to produce, as E4 pop up is quite expensive to make. He remembered about the old hand made game he used to play at school with other kids, he was so exited about it, that even tried to make one, but just couldn't remembered how. After seeing him so enthusiastic trying to make that game I thought to myself that's it's probably good idea to make one myself - and call it E4 fortune teller. I think it's straight forward... playful...opens the heart ( brings memories). Suitable for E4 viewers as most of them are 16-34 years old. It also relates to my other work ( animations: involves hands action and looks like a flower).
I have never played this game before in my life, so I couldn't let it go without trying to play it myself. My question was : “If I ever be happy?” and it says: “ no” I never play this game again. It make me realize that I should put a warning on the flyer saying: "Do not forget it just a game". lol

Design Purpose:
  • Keep young and funky style, by using loads of white space, making a contrast with bright colours (e4 symbols) and using "hand writing" font, so it becomes more warm.
  • Make E4 symbol clear and more appreciable. Have instructions at back of the flyer how to make the E4 fortune teller.
  • Easy and fun to use - have instructions at the back.
  • Cheaper to produce.
Software: Adobe Illustrator - I've really enjoyed working with it- it's pretty straight forward, had some language issues as I didn't know the meaning of some tools and after translation it got confused even more, so had to try each option myself and find out what it does - took ages and made loads of mess, but was fun.

Feedback. Easy recognition. Good for all ages. Simple and nice design


>> Visual Design

Than creating a design, I've been looking in to diferent peoples work,magazines (computer arts) and try to analys it. MUST CHECK THIS WEBSITE. I have looked at it every time I work with colours, as it has a little interactive games and animations about the colours I have used the most for my project. It talks about meaning and symbolism of the colour. Really cool and cheerful
Designing with colour the website bellow come in really handy-i have used this funky animated website for all my parts of the project. It talks about colour Communication and Symbolism.


Other books were very useful. For designers the value of intuition, instictand accident is very important - through these routes emotional effects are produces, new form are created, strong images are devised. Catching the attention in a field wich is dominated by screaming images appears to be over- riding task. page 80. It's good book as it talks alot about all visual language aspects: colour, shape,type,proportion and etc.

Monday, May 07, 2007

E4 Game= "Look, it's E4"

Branding thourgh game:


"The channel E4 idents are good example of how to create innovative media identity.They engage the viewer in a game of recognising the brand. In this act of recognition, the viewer's own creative process is associated with the brand". Guy Birkin "Brand Identities"


The largest part of this project - ident recognision has been made through looking at playful and "young" side of it. Making a sticker, I haven't consider to much time on the design, as I wanted it to be just E4 logo, so viewers wouldn't have any doubt it's talking about E4 channel ( later on than it be more common it could be changed). So E4 sticker is nothing more just a number - E4 symbol. But the idea behind is a TV game: played during easter, xmas , valentines day etc.

Imagine you simple go to the news shop to get ur TV magazine. Inside you find E4 sticker. Little instructions tells you that's a game for all familly, you have to stick your E4 sticker on the house window, so it would be visible from a street and register online or by phone with your address. Leave the rest for your fortune. Than TV people would pick up the city to visit. To pick the house no.(only ones got E4 sticker on window and registered) they could ask to do that for kids in the street. They go see people living in this address and give them prizes: ( TV,DVD player etc). Simon and other people thought it be nice idea that the wining prize would hide in fortune teller. So they choose the colour, number and find out what is the prize.

This game unifes all my parts of the project together. Maybe in the future it be good idea to change the design of a sticker, maybe have E4 inside the heart (for Valentines day) or smth like that. For the first time I wanted it be clear and recognisible symbol - so it won't be no doubt it's E4 channel we talking about- great, young generous, funny etc.

>>PoP up E4 flyer

As soon as I’ve decided what I’m going to do for my E4 stings, I had the idea for my E4 flyer. What i have to think about was design and effect on the audience, so I’ve been looking in the shops, bars, different magazines to get some inspiration.

The idea for a flyer came up from a pop up map, my mum brought back from some journey than I was just a little girl, I used to like playing with it, strange enough, not like other toys I’ve destroyed I’ve saved it till this day. lol

Anyway, what I was thinking about is “survival”. Try to make this flyer to survive as long as possible. Using pop up technique might a bit more expensive, but the effect is much stronger, as people like hand made things, they more personal and more funny.
It’s more chance people would keep it instead of just cast aside.

Trying my flyer to become survival, I tried to find a subtle way to trying to get the flyer more personal and more interactive with audience.

From here my flyer became message/flyer. On front you it is a message with empty space where person have to write it’s own choice of what program he would like to watch. Inside, it’s E4 logo with the time. It’s made from three parts:

  1. Make curious -> Let’s watch …..”
  2. “Make an appointment” -> on E4 --:--h (also introduce channel.)
  3. Get a reply "Yes or NO"

So you gave a message/flyer that you can leave in the pubs, shops, or just give to the person you are fancy.

And the audience subconsciously “reads” these messages which can sometimes override explicit messages in text and images.*

>>The design

General

“Visual language is what the “heart” “read” after the mind has become quiet.” *

Before I start designing my flyer, I’ve looked for some books about basic design principles. It’s two I really liked as one of them describes the main points of visual language and other one also talks about technical issues of print design.**

*P.Bonnici.1998.Visual language the hidden medium of communication. London

Talks about visual language between colour, shape, text. It was useful of making a poster, as it helped to understand how to communicate with the audience better.

**B.Gordon and M.Gordon2002.The complete guide to digital graphic design. First edition. London.Thames&Hudson.


While making sketches for my flyer design and try to think of the interesting one, got too thirsty and went to a fridge get some drink, there my design has born. It was little fridge magnets…that got my attention! Quickly made some note and stuck it on the fridge so I could make a photo to imagine how it would like on a flyer – and I really liked the result.

I thought instead of normal magnets will use e4 magnet.

As it’s a message flyer – I think note on the fridge with e4 magnet would suit well.

The font I used was mistral regular. I wanted a hand writing effect as you still suppose to add your own writing so it would mach better.

Colour – mainly purple for background, used as identifying marker.




Click here to find out how to make it to a flyer.


Problems and improvement:

  1. Because of my poor knowledge about illustrator it was hard to make a paper look like read note.
  2. The background was purple with little e4 symbols, unfortunately after printing it was hardly able to see little e4 and the colour from purple changed to pink.

I don’t think it was my mistake as after reprinted it again the background colour was purple as it should be, but little e4’s were still invisible.

  1. I was a bit struggling with a message on the note, first I thought about “ will you watch … with me?” but after some consultations I’ve been told that it might be to personal, so I changed it “ Let’s watch…!” , now I think it might would sound better “Let’s watch…..together!”.
Price.I've emailed one of the leading in pop-ups and interactive marketing leading company [http://www.whitneywoods.co.uk ] with enquiry of how much it would cost to produce 10.000 of those flyers as they have a simillar example of flyer.They send me a price list back. About £3.500 quite a lot.

Feedback. The people I’ve showed it to says it does grab the attention and evoking emotional message. My friends from Lithuania told me, that they like the way for introducing channel. As if they come over the never heard about it, but than u get such flyer, it is possible at least go online and find out. It also related to my E4 stings, as it’s the action using hands and involves keeping your channel. The main idea of the animation.




Friday, April 27, 2007

3D MAX

My first 3d animation, really enjoyed making my name jump, i believe without the notes it would have taken me much longer , because most of the tools aren't familiar to the most programs I've used and it so many of them:( it's sad, cause the quality of uploaded video is poor and half of effect is missing, it looks much better on the windows media player, but still i'm so POM = Proud Of Myself , lol.

Motiono by chocopillow

wow - this one took even longer-drived me mad in some moments, but i fight till the end.lol I love octopus, but somehow this one looks like his bum is burning as he swims so fast, but i like it i gave him a name , "hysterical up"


Motiono by chocopillow

Tuesday, April 24, 2007

E4 WEB PAGE CREATION

Creating My no1. web

Main thoughts:

  • Accessibility
Design a site to work for everyone."The power of the Web is in its universality. Access by everyone regardless of disability is an essential aspect."
-- Tim Berners-Lee, W3C Director and inventor of the World Wide Web
  • Style and Layout
  • Information ( held in html file)
  • Software

Web Design samples-------


My 1st
try in photoshop

(click to make it larger)










My 2nd try in Photoshop.

Simon advise me to use
FreeHand or
Adobe Illustrator,
for a quality purpose.








>> Work In Illustrator <<


Black and white test to make sure is still look ok.


Accessibility. Make sure it is usable on the main browser flavors and versions
  • I've checked the colours to make sure it would look alright for colour blinded people.[see appendix]
    • (make black and white) the design to see if it still makes sense
    • haven't used more than 4 colours.
    • used lighter font colour on darker background
    • Ease of use = return visitors
    • Make it small, so it download quick enough
Protanopia test Deaternopia test

Appendix . Approximately one in twelve people may not be able to use your web site properly due to some form of color blindness. At best, your site won't look to a color blind person as you designed it, at worst, this could mean that text is unreadable, navigation unusable and elements are invisible.

  • Most color blind people can't distinguish between shades of red and green
  • Shades of these colors appear lighter to color blind people
  • The most common forms of color blindness are:
    • Protanopia ­ unable to receive red, and
    • Deuteranopia ­ unable to receive green

http://www.jessett.com/

Style and layout.I've tried keep the page structure simple and neat. I used sub-heading with heading to separate sections of test. Highlight important words. Used pale background with dark test, avoid colours that would be difficult to see for colour blind people.

As to read on the screen is much more harder than on paper, i make the sentences of the page are short so it‘s easier to read, avoid capitals and italics. I think navigation of the page is also pretty straight forward,more important things are kept higher of the page, so the visitors can locate things quicker.The top of the left i put the company logo, which is E4, I didn‘t add any text no more, but make ornamental background, so it make E4 look more playful and add some dynamic to the page. And also it separates the top links from a main body.I left maximum space for a content. I've tried make a balanced between content and design.


Software. Adobe Illustrator and Dreamweaver.

I've tried to use freehand at first, but somehow i didn't click with it, even after trying some lessons, so I tried illustrator and it qiock became my "good friend":)